![How do I make it so that the blue wall (which is currently an areaportal) blocks the player from seeing the other side? : r/hammer How do I make it so that the blue wall (which is currently an areaportal) blocks the player from seeing the other side? : r/hammer](https://preview.redd.it/how-do-i-make-it-so-that-the-blue-wall-which-is-currently-v0-3j8pem6h2gz81.png?auto=webp&s=58651538648c5ade4b4c95426247b6500ab9b981)
How do I make it so that the blue wall (which is currently an areaportal) blocks the player from seeing the other side? : r/hammer
![hitting invisible wall in game. but in hammer there's literally nothing. i can't pass through this place while playing. maybe the origins of the door? but they look perfect since it's a hitting invisible wall in game. but in hammer there's literally nothing. i can't pass through this place while playing. maybe the origins of the door? but they look perfect since it's a](https://preview.redd.it/z3fti9tga1351.jpg?width=640&crop=smart&auto=webp&s=f79e81a12f903866461d34b01488595a331c190b)
hitting invisible wall in game. but in hammer there's literally nothing. i can't pass through this place while playing. maybe the origins of the door? but they look perfect since it's a
![does anyone know how to fix the nodraw texture from showing things behind it? in the editor, there is a brush with the nodraw texture over the button and it shows the does anyone know how to fix the nodraw texture from showing things behind it? in the editor, there is a brush with the nodraw texture over the button and it shows the](https://preview.redd.it/does-anyone-know-how-to-fix-the-nodraw-texture-from-showing-v0-ibavlz7wtan91.jpg?auto=webp&s=dc261399847c5b49a506448e5da49df6956883bc)
does anyone know how to fix the nodraw texture from showing things behind it? in the editor, there is a brush with the nodraw texture over the button and it shows the
![so, i'm working on a hide and seek map for cs:go, and i want to make walls that you can get trough but when i tie a block to entity and give so, i'm working on a hide and seek map for cs:go, and i want to make walls that you can get trough but when i tie a block to entity and give](https://preview.redd.it/2lk9d0gzlm081.png?width=640&crop=smart&auto=webp&s=35b5000278e583dd62b99d87c4d8cc6f848eb326)
so, i'm working on a hide and seek map for cs:go, and i want to make walls that you can get trough but when i tie a block to entity and give
![CS:GO SDK Texturing: Applying Textures and Optimizing Early - Beginner Series 7/8 [Tutorial #07] - YouTube CS:GO SDK Texturing: Applying Textures and Optimizing Early - Beginner Series 7/8 [Tutorial #07] - YouTube](http://i2.ytimg.com/vi/10sCPZw0XAY/mqdefault.jpg)